Ubisoft’s long-in-development pirate game Skull & Bones has been delayed once again, but not because the team needs more time to finish the base game. A spokesperson for Ubisoft told Kotaku that the swashbuckling adventure game is finished–the remaining development time will be used to “polish and balance” the game and implement changes based on feedback from technical tests. Additionally, it’s been reported that Ubisoft has put together a special team at the company’s headquarters in France to help get the game out the door.Venir de Tragamonedas Gratis Online
“While Skull & Bones is now complete, we are using the remaining time until our launch to leverage feedback from our ongoing technical tests and upcoming open beta to polish and balance the experience,” a spokesperson said.